I love mechanics. They tell you how stuff works. But most importantly, they are both tools and material you can mold to your liking.
So for today, I’d like to mention the Bloodied mechanic from D&D 4th Edition. It’s a quite simple mechanic, to be honest. When a creature falls bellow half hit points, something happens. And that’s it. In order to implement the mechanic you just need to figure out what will happen.
The Bloodied mechanic is amazing because it’s a tool with limitless potential. The only limit is your imagination. Things can be as simple as a creature making an Area of Effect attack when bloodied. But you could even add a second phase to your boss monster.
I love this freedom this mechanic gives and how it urges you to do whatever suits you best.
And that’s my answer for today’s question. What’s the favorite mechanic that inspires your play and why?
Tomorrow’s question is “Which dice mechanic appeals to you?”. So tomorrow I get a question that combines both mechanics AND dice? Awesome!
So until then, have fun!