#RPGaDay 2020: Day 30 – Portal

For this one you have to think with portals.

RPGaDay is for me a portal to creativity. I know this year I went a bit crazy and stretched the prompts and subjects way too much. But this is another creative way, in my opinion.

This year’s RPGaDay gave me a ton of things. I have a layer based worldbuilding design I must work on. I realized how small my TTRPG collection is, especially width wise, meaning I don’t have a lot of variety. I asked questions to myself about the way I approach certain aspects of GMing and worldbuilding. I even talked about my day and stuff that happened!

And all these things RPGaDay gave to me are portals to creativity themselves! I can pick each one of them and do something with it. Whether that something will be just a one time post or a long series or even a publication, that’s left to be discovered. And that’s the beauty of it.

But let’s talk a bit about other kinds of portals as well.

Portals in TTRPGs can make travel easier. They can also make things much more complicated and weird if they’re used in the context of a dungeon. Imagine having to traverse a dungeon that’s broken into pieces that float into the aether and are only connected through unstable portals, that sometimes take you to the wrong dungeon part. Now add a bit of planar creatures that are hungry for inhabitants of the Prime Material Plane, and a few traps that somehow manage to survive, and even get weirder through the chaotic energies of the aether, and I believe you have something here you can work with.

Awesome map logo (click on it)

But back to travel. Portals pretty much can take you instantly from one side of the world to the other. At least, if they work this way in your world. It’s a practical means of transportation but can also be an annoyance based on the setting. If you’re playing a strictly structured Grey Marches style campaign, portals (and long distance teleportation in general) may be a negative thing in your game. Travel plays an important role in this kind of campaign and being able to bypass it takes something from it. Because even if you have traveled through an area before, it can still be dangerous and hold more hidden secrets. Plus, it may remove the tension when time is of the essence.

And that’s all for this one. This post was kinda like a three hit combo, because I like the concept of portals a lot. Tomorrow is the last day of RPGaDay 2020 and the closing word is “experience”. See you tomorrow!

If you like what I do here on the blog and want more, in the form of early access to the articles, sneak peeks, and exclusive content, you can consider supporting me on Patreon.

If you want to stay updated on everything we release (from the blog, YouTube channel, Podcast, etc), as well as get new content and discounts, you should subscribe to our mailing list.

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google photo

You are commenting using your Google account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s

This site uses Akismet to reduce spam. Learn how your comment data is processed.